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VMS Help CXXLSTD, Function Objects, negate *Conan The Librarian |
Standard C++ Library
Copyright 1996, Rogue Wave Software, Inc.
NAME
negate - Unary function object that returns the negation of its
argument.
SYNOPSIS
#include <functional>
template <class T>
struct negate : public unary_function<T, T>;
DESCRIPTION
negate is a unary function object. Its operator() returns the
negation of its argument, i.e., true if its argument is false,
or false if its argument is true. You can pass a negate
object to any algorithm that requires a unary function. For
example, the transform algorithm applies a unary operation to the
values in a collection and stores the result. negate could be
used in that algorithm in the following manner:
vector<int> vec1;
vector<int> vecResult;
transform(vec1.begin(), vec1.end(),
vecResult.begin(), negate<int>());
After this call to transform, vecResult(n) will contain the negation
of the element in vec1(n).
INTERFACE
template <class T>
struct negate : unary_function<T, T> {
typedef typename unary_function<T,T>::argument_type argument_type;
typedef typename unary_function<T,T>::result_type result_type;
T operator() (const T&) const;
};
WARNING
If your compiler does not support default template parameters, then
you need to always supply the Allocator template argument. For
instance, you will need to write :
vector<int, allocator<int> >
instead of :
vector<int>
SEE ALSO
function objects, unary_function
STANDARDS CONFORMANCE
ANSI X3J16/ISO WG21 Joint C++ Committee
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