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VMS Help CXXLSTD, locales, locale *Conan The Librarian |
Standard C++ Library
Copyright 1996, Rogue Wave Software, Inc.
NAME
locale - Localization class containing a polymorphic set of facets.
SYNOPSIS
#include<locale>
class locale;
DESCRIPTION
locale provides a localization interface and a set of indexed
facets, each of which covers one particular localization
issue. The default locale object is constructed on the "C"
locale. Locales can also be constructed on named locales.
A calling program can determine whether a particular facet is
contained in a locale by using the has_facet function, and the
program can obtain a reference to that facet with the use_facet
function. These are not member functions, but instead take a
locale object as an argument.
locale has several important characteristics.
First, successive calls to member functions will always return the
same result. This allows a calling program to safely cache the
results of a call.
Any standard facet not implemented by a locale will be obtained from
the global locale the first time that use_facet is called (for
that facet).
Only a locale constructed from a name (i.e., "POSIX"), from parts of
two named locales, or from a stream, has a name. All other
locales are unnamed. Only named locales may be compared for
equality. An unnamed locale is equal only to itself.
INTERFACE
class locale {
public:
// types:
class facet;
class id;
typedef int category;
static const category none, collate, ctype, monetary,
numeric, time, messages,
all = collate | ctype | monetary |
numeric | time | messages;
// construct/copy/destroy:
locale() throw()
locale(const locale&) throw()
explicit locale(const char*);
locale(const locale&, const char*, category);
template <class Facet> locale(const locale&, Facet*);
template <class Facet> locale(const locale&,
const locale&);
locale(const locale&, const locale&, category);
~locale() throw(); // non-virtual
const locale& operator=(const locale&) throw();
// locale operations:
basic_string<char> name() const;
bool operator==(const locale&) const;
bool operator!=(const locale&) const;
template <class charT,Traits>
bool operator()(const basic_string<charT,Traits>&,
const basic_string<charT,Traits>&) const;
// global locale objects:
static locale global(const locale&);
static const locale& classic();
};
class locale::facet {
protected:
explicit facet(size_t refs = 0);
virtual ~facet();
private:
facet(const facet&); // not defined
void operator=(const facet&); // not defined
};
class locale::id {
public:
id();
private:
void operator=(const id&); // not defined
id(const id&); // not defined
};
TYPES
category
Standard facets fall into eight broad categories. These are:
none, collate, ctype, monetary, numeric, time, messages, and
all. all is a combination of all the other categories except
none. Bitwise operations may be applied to combine or screen
these categries. For instance all is defined as:
(collate | ctype | monetary | numeric | time | messages)
locale member functions that take a category argument must be
provided with one of the above values, or one of the constants
from the old C locale (e.g., LC_CTYPE).
facet
Base class for facets. This class exists primarily to provide
reference counting services to derived classes. All facets
must derive from it, either directly or indirectly indirectly
(e.g., facet -> ctype<char> -> my_ctype).
If the refs argument to the constructor is 0 then destruction of
the object is delegated to the locale, or locales, containing
it. This allows the user to ignore lifetime management
issues. On the other had, if refs is 1, then the object
must be explicitly deleted; the locale will not do so. In
this case, the object can be maintained across the lifetime
of multiple locales.
Copy construction and assignment of this class are disallowed.
id
Type used to index facets in the locale container. Every facet
must contain a member of this type.
Copy construction and assignment of this type are disallowed.
CONSTRUCTORS AND DESTRUCTORS
locale()
throw()
Constructs a default locale object. This locale will be the same
as the last argument passed to locale::global(), or, if that
function has not been called, the locale will be the same
as the classic "C" locale.
locale(const locale& other)
throw()
Constructs a copy of the locale argument other.
explicit locale(const char* std_name);
Constructs a locale object on the named locale indicated by
std_name. Throws a runtime_error exception of if std_name is
not a valid locale name.
locale(const locale& other, const char* std_name,
category cat);
Construct a locale object that is a copy of other, except for the
facets that are in the category specified by cat. These facets
will be obtained from the named locale identified by std_name.
Throws a runtime_error exception of if std_name is not a
valid locale name.
Note that the resulting locale will have the same name (possibly
none) as other.
template <class Facet>
locale(const locale& other, Facet* f);
Constructs a locale object that is a copy of other, except for
the facet of type Facet. Unless f is null, it f is
used to supply the missing facet, otherwise the facet will
come from other as well.
Note that the resulting locale will not have a name.
template <class Facet>
locale(const locale& other, const locale& one);
Constructs a locale object that is a copy of other, except for
the facet of type Facet. This missing facet is
obtained from the second locale argument, one. Throws a
runtime_error exception if one does not contain a facet of type
Facet.
Note that the resulting locale will not have a name.
locale(const locale& other, const locale& one, category cat);
Constructs a locale object that is a copy of other, except for
facets that are in the category specified by category argument
cat. These missing facets are obtained from the other locale
argument, one.
Note that the resulting locale will only have a name only if both
other and one have names. The name will be the same as other's
name.
~locale();
Destroy the locale.
PUBLIC MEMBER OPERATORS
const locale&
operator=(const locale& other) throw();
Replaces *this with a copy of other. Returns *this.
bool
operator==(const locale& other) const;
Retuns true if both other and *this are the same object, if one
is a copy of another, or if both have the same name. Otherwise
returns false.
bool
operator!=(const locale& other) const;
Returns !(*this == other)
template <class charT,Traits>
bool
operator()(const basic_string<charT,Traits>& s1,
const basic_string<charT,Traits>& s2) const;
This operator is provided to allow a locale object to be used as
a comparison object for comparing two strings. Returns the
result of comparing the two strings using the compare member
function of the collate<charT> facet contained in this.
Specifically, this function returns the following:
use_facet< collate<charT> >(*this).compare(s1.data(),
s1.data()+s1.size(), s2.data(),
s2.data()+s2.size()) < 0;
This allows a locale to be used with standard algorithms, such as
sort, to provide localized comparison of strings.
PUBLIC MEMBER FUNCTIONS
basic_string<char> name() const; Returns the name of this, if this
has one; otherwise returns the string "*".
STATIC PUBLIC MEMBER FUNCTIONS
static locale
global(const locale& loc);
Sets the global locale to loc. This causes future uses of the
default constructor for locale to return a copy of loc. If loc
has a name, this function has the further effect of
calling std::setlocale(LC_ALL,loc.name().c_str());. Returns the
previous value of locale().
static const locale&
classic();
Returns a locale with the same semantics as the classic "C" locale.
EXAMPLE
//
// locale.cpp
//
#include <string>
#include <vector>
#include <iostream>
#include "codecvte.h"
int main ()
{
using namespace std;
locale loc; // Default locale
// Construct new locale using default locale plus
// user defined codecvt facet
// This facet converts from ISO Latin
// Alphabet No. 1 (ISO 8859-1) to
// U.S. ASCII code page 437
// This facet replaces the default for
// codecvt<char,char,mbstate_t>
locale my_loc(loc,new ex_codecvt);
// imbue modified locale onto cout
locale old = cout.imbue(my_loc);
cout << "A jolly time was had by all" << endl;
cout.imbue(old);
cout << "A jolly time was had by all" << endl;
// Create a vector of strings
vector<string,allocator<void> > v;
v.insert(v.begin(),"antelope");
v.insert(v.begin(),"bison");
v.insert(v.begin(),"elk");
copy(v.begin(),v.end(),
ostream_iterator<string,char,
char_traits<char> >(cout," "));
cout << endl;
// Sort the strings using the locale as a comparitor
sort(v.begin(),v.end(),loc);
copy(v.begin(),v.end(),
ostream_iterator<string,char,
char_traits<char> >(cout," "));
cout << endl;
return 0;
}
SEE ALSO
facets, has_facet, use_facet, specific facet reference sections
STANDARDS CONFORMANCE
ANSI X3J16/ISO WG21 Joint C++ Committee
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